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Time is a luxury we no longer possess

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Space Tourism Chronicles The Slingshot Saga Time is a luxury we no longer possess Our battered Subi spacecraft, a relic in the night Flickering erratic, its core a dying light On Primary Trade Lane Delta-Nine, a river of light so grand But cycles bled away, draining across the land BK slumped, pale and strained, JB with eyes closed in despair Time a luxury we no longer possessed, consumed by cosmic air. Transcript from the Slingshot Saga - Time is a luxury we no longer possess Our goddamn battered Subi spacecraft, a damn relic lost in the endless black void! Flickering like a dying firefly on the edge of extinction, its core barely clinging to life like some stubborn, flickering candle about to blow out. We’re stuck on Primary Trade Lane Delta-Nine, that blazing river of cosmic light stretching for eons, yet every damn cycle just bleeds away, sucking the lifeblood right out of this forsaken stretch of space. BK is slumped over, looking paler than a ghost at a midnight séance, and J...

Pokemon go : Get out and about and learn




Went out Pokemon hunting with my android cell phone.
In case of accident I always take some friends.
Then it occurred to me this, was something I really enjoy.
This urge has been around for years.
I need to get out and about and discover our environment.

Our children are locked within the boundaries of school.
They are all locked in and hard skill assessed.
Placed on a conveyor belt and sorted into hierarchical pathways.
Public school stripped of all that is creative.
Even the arts are disciplined.
In school -where is the sense of fun and play and being part of it all.

What if formal learning was stationed like Pokemon go.
Where youth could congregated and learn in multiple locations.
Where learning encouraged youth to collectively gather and play.
Where unstructured activity blended with formal knowledge.
Where youth gained freedoms to self-govern, create rules, problem-solve and resolve social conflicts.
The employment skills of tomorrow require youth who can can
The classroom of today will not allow for the development creativity and innovation human capital.
There is a need for student learning, to shift away from our controlled classrooms  regulated by 'hard' achievement assessment.

Almost all youth play games in some form or another.
Lets let students play games in school.
And design learning activities that go beyond the school boundaries.
Wanna catch some pokemon?



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