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A Spoodle in Space - The Space Tourist Chronicles

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  Blast off on a wild space adventure! We're crammed into our battered little Subi spacecraft, heading to the dusty outpost of Outpost Aurum. Our mission: to reach the ocean planet of Oceanus Station. Join us as we station-hop through space, in a calamity of errors, as intrepid space tourists.  Script Our battered Subi spacecraft, a relic of pre-Collapse Jump engineering, groaned under the weight. Myself, BK, and Katcha, the genetically modified spoodle with its enhanced olfactory sensors, along with enough protein paste to outlast a minor vacuum breach, were crammed inside.  A brand-new Brass Monkey cryo-unit hummed in the boot, our lifeline for the long haul. Our mission: a jump from Beagal's orbital dock to the dusty outpost of Outpost Aurum, a waypoint on the long haul to Oceanus Station, a planet known for vast oceans. Outpost Aurum, a rumoured oasis of functional grav plating, was our first target. Beagal's orbital dock was a pressure cooker of recycled air and stal...

Pokemon go : Get out and about and learn




Went out Pokemon hunting with my android cell phone.
In case of accident I always take some friends.
Then it occurred to me this, was something I really enjoy.
This urge has been around for years.
I need to get out and about and discover our environment.

Our children are locked within the boundaries of school.
They are all locked in and hard skill assessed.
Placed on a conveyor belt and sorted into hierarchical pathways.
Public school stripped of all that is creative.
Even the arts are disciplined.
In school -where is the sense of fun and play and being part of it all.

What if formal learning was stationed like Pokemon go.
Where youth could congregated and learn in multiple locations.
Where learning encouraged youth to collectively gather and play.
Where unstructured activity blended with formal knowledge.
Where youth gained freedoms to self-govern, create rules, problem-solve and resolve social conflicts.
The employment skills of tomorrow require youth who can can
The classroom of today will not allow for the development creativity and innovation human capital.
There is a need for student learning, to shift away from our controlled classrooms  regulated by 'hard' achievement assessment.

Almost all youth play games in some form or another.
Lets let students play games in school.
And design learning activities that go beyond the school boundaries.
Wanna catch some pokemon?



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