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 Our Gated Community Welcome Home Story Step into a world where technology and nature intertwine seamlessly. Breathe in the air, crisp and pure, and let the meticulously crafted landscape fill you with serenity. In this haven, we've harnessed the power of AI to elevate nature to its most sublime state. Every leaf, every blade of grass, exists in perfect harmony, a testament to human ingenuity and our mastery over the elements. Outside these walls, they grapple with the chaos of a world left to its own devices. They complain and protest but fail to see the beauty we've created. Within this gated community, you are entitled to tranquillity and perfection. Welcome to a world where nature bends to our will and technology caters to our desires. Welcome home. JJFBbennett music https://www.youtube.com/channel/UCrxQKZRnAka3dliF7lp1-Ow   Keywords AI-generated nature, Artificial reality, Dystopian world, Hypostyle Hall, Illusion vs. reality, Technology dependence, Detachment from nature...

Education Drivers, Innovation, Culture and Targets

Education Drivers (Fullan)
  • personalised
  • student centred
  • capacity
  • systemness
System Needs & Change (Clayton Christensen)
  • efficiency (faster & cheaper)
  • sustaining (improve current system needs),
  • disruptive (make complicated solutions simpler)
Enabler
  • Technologies 
    • internet
    • ubiquitous
    • mobile
    • efficient (cost and HR support)
    • rich content
Purpose and Target
Doing the same things the same way will not work
Move from a centralised authority to a discreet and targeted system
  • focus on targeted client audiences (not at the system middle)
  • view schools as interconnected cottage industries
  • focus on teaching and learning work practices (Hattie)
  • Why, then how then  what 
Innovation and Culture
  • innovation is as important for leaders as strategy and operational excellence
    • Innovation to enable continuous improvement (not big bang)
  • Disciplined, deliberate, relentless
  • Developing business units culture, artefacts and explicit purpose.
  • Identify school site culture and focus on variants of service.
    • One size doesn't fit all.
    • Nurture the demand to develop program flavours
Research (Hattie) and targeted application
  • Packages of support based on the following the big influences on learning
    • Student self-assessment/self-grading
    • Response to intervention
    • Teacher credibility
    • Providing formative assessments
    • Classroom discussion
    • Teacher clarity
    • Feedback
    • Reciprocal teaching
    • Teacher-student relationships fostered
    • Spaced vs. mass practice
    • Meta-cognitive strategies taught and used
    • Acceleration
    • Classroom behavioral techniques
    • Vocabulary programs
    • Repeated reading programs
    • Creativity programs
    • Student prior achievement
    • Self-questioning by students
    • Study skills
    • Problem-solving teaching
    • Not labeling students
    • Concept mapping
    • Cooperative vs individualistic learning
    • Direct instruction
    • Tactile stimulation programs
    • Mastery learning
    • Worked examples
    • Visual-perception programs
    • Peer tutoring
    • Cooperative vs competitive learning
    • Phonics instruction
    • Student-centered teaching
    • Classroom cohesion
    • Peer influences
    • Classroom management techniques
    • Outdoor-adventure programs

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