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Space Tourist Chronicles Station One

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 The Cosmos Room The Space Tourist Chronicles: Station One narrative The Space Tourist Chronicles  playlist The Space Tourist Chronicles Station One narrative details specific locations and the challenges inherent in traversing the cosmos. Rumour Mill Stopover Station Function: Billed as a "stop and revive" sanctuary, offering "respite and rejuvenation during cosmic journeys." It serves as a hub for "caffeine and herbal revitalizers" and ship services. Aesthetic and Experience: It's a "dreamlike haven" with "soft, ethereal light" and "intricately detailed and ornate walls," blending "retro-futuristic aesthetics with organic, flowing lines." It offers "personalised environments" including "Dreamscape Suites" and "zero-gravity meditation gardens." Reality Perception: The station challenges perception, with mirrors acting as "shimmering gateways" to memories or visions, whe...

Benefits of Virtual Reality in the Classroom


Virtual Reality in the Classroom



  1. Active rather than passive experience
  2. Immersive experience means no distractions
  3. Immediate engagement: useful in today’s world of limited attention spans.
  4. Exploration and hands on approach aids with learning and retention.
  5. Helps with understanding complex subjects/theories/concepts
  6. Suited to all types of learning styles, e.g. visual
    http://goo.gl/5PSg9b 




  • Increase attention span and engagement through challenges
  • Learning as experienced
  • Expeditions without leaving the classroom
  • Boost creativity 
  • Digital Fluency
  • Peer-to-peer support, interaction and collaboration
  • Personal skills


Virtual worlds are used as learning environments. Students can interact with others whilst completing a set of tasks. They also have the opportunity to learn new skills such as sharing, spatial awareness, data visualisation and even developing new language skills. Virtual worlds such as this have been adopted by colleges and universities across the globe.

Plus it is a good way of getting your students to explore ideas in real time and in an exploratory setting. Here they have the chance to discover new ways of learning via semi or fully immersive technologies in which interaction is the main focus.
http://goo.gl/T71hUK


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