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The Ethereal Ascent

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  The Ethereal Ascent The air in the room is violently still, creating a heavy pressure. She has long stopped looking at the clock, realising that time here is not a sequence but a weight. The waiting room has fractured; the mundane reality of plastic chairs and linoleum flooring splinters into a jagged, stained-glass fever dream. High-pitched frequencies of burning red and sickly blues vibrate as if hardened walls, echoing the frantic noise of a mind that has run out of distractions. Every sharp edge of colour feels like a spiritual siege, a sensory reminder that her momentum has been forcibly halted. There is no use in pacing. There is no use in resisting the authoritative hand of the "in-between." To survive this stall, she must stop fighting the current and become part of the stagnant water. She looks out, as if just awakened, and does the only thing left to recollect. She breathes. She waits. She waits for the shards to align once more. Be Creative and Innovative wit...

Benefits of Virtual Reality in the Classroom


Virtual Reality in the Classroom



  1. Active rather than passive experience
  2. Immersive experience means no distractions
  3. Immediate engagement: useful in today’s world of limited attention spans.
  4. Exploration and hands on approach aids with learning and retention.
  5. Helps with understanding complex subjects/theories/concepts
  6. Suited to all types of learning styles, e.g. visual
    http://goo.gl/5PSg9b 




  • Increase attention span and engagement through challenges
  • Learning as experienced
  • Expeditions without leaving the classroom
  • Boost creativity 
  • Digital Fluency
  • Peer-to-peer support, interaction and collaboration
  • Personal skills


Virtual worlds are used as learning environments. Students can interact with others whilst completing a set of tasks. They also have the opportunity to learn new skills such as sharing, spatial awareness, data visualisation and even developing new language skills. Virtual worlds such as this have been adopted by colleges and universities across the globe.

Plus it is a good way of getting your students to explore ideas in real time and in an exploratory setting. Here they have the chance to discover new ways of learning via semi or fully immersive technologies in which interaction is the main focus.
http://goo.gl/T71hUK


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